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      AN ANALYSIS OF EDUCATIONAL GAMES DESIGN FRAMEWORKS FROM SOFTWARE ENGINEERING PERSPECTIVE

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          Abstract

          Game-based learning has dominantly embedded itself into a tool of education in the 21st century. In developing educational games, many researchers have proposed frameworks to defi ne elements of an educational game. This paper presents a survey of the different frameworks for educational games and analyzes these frameworks against several criteria for effective video games, well-designed games and key elements of educational games. The authors will also look at the frameworks support towards learning theories. In addition, the analysis continues in the context of software engineering practices to develop effective educational games.  

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          Author and article information

          Contributors
          Malaysia
          Malaysia
          Malaysia
          Journal
          Journal of Information and Communication Technology
          UUM Press
          April 28 2015
          : 14
          : 123-151
          Affiliations
          [1 ]Computer and Information Sciences Department, Universiti Teknologi Petronas, Malaysia
          Article
          8160
          10.32890/jict2015.14.0.8160
          ba437fdb-0a36-466b-8509-8404964112bc

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          History

          Communication networks,Applied computer science,Computer science,Information systems & theory,Networking & Internet architecture,Artificial intelligence

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