21
views
0
recommends
+1 Recommend
0 collections
    0
    shares
      • Record: found
      • Abstract: found
      • Book Chapter: not found
      Advanced Methodologies and Technologies in Media and Communications 

      Towards Modelling Effective Educational Games Using Multi-Domain Framework

      monograph

      Read this book at

      Buy book Bookmark
          There is no author summary for this book yet. Authors can add summaries to their books on ScienceOpen to make them more accessible to a non-specialist audience.

          Abstract

          Game-based learning (GBL) has dominantly become an emerging teaching industry in 21st century. To provide an effective development of educational games (EG) with assurance of effectiveness, modelling and design methods are highlighted. To model EG, game developers must understand existing elements' interaction and relationships. The elements of EG have been documented in literature; however, the relationships are not well documented. Hence, this research has established these relationships by conducting a literature survey and identifying the relationships between different elements. Consequently, they are validated by eight game-based learning experts via qualitative methods and the validation results are interpreted using the hermeneutics method of the interpretivism paradigm. In this chapter, the authors present the relationships that they found most crucial to validate since they have the least literature evidence. With the relationships identified and documented, game developers will have better understanding of the interaction between each element and can produce better models of EG.

          Related collections

          Most cited references24

          • Record: found
          • Abstract: not found
          • Article: not found

          Mapping learning and game mechanics for serious games analysis

            Bookmark
            • Record: found
            • Abstract: not found
            • Article: not found

            Five steps to conducting a systematic review

              Bookmark
              • Record: found
              • Abstract: not found
              • Article: not found

              Examining the pedagogical foundations of modern educational computer games

                Bookmark

                Author and book information

                Contributors
                Book Chapter
                2019
                : 165-177
                10.4018/978-1-5225-7601-3.ch014
                752c143f-da58-4cee-a473-d4c032b57f25
                History

                Comments

                Comment on this book