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      Gamification in Education: Why, Where, When, and How?—A Systematic Review

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      Games and Culture
      SAGE Publications

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          Abstract

          Defined as the utilization of game elements in nongame environments, gamification has been frequently used in education in recent years. The aim of the present study is to summarize the studies previously conducted on the use of gamification in education through a systematic literature review. When the studies conducted in 2000–2021 were examined, four main dimensions came to the fore: (i) the aim of gamification studies, (ii) the learning fields where gamification studies were carried out, (iii) the level of education at which gamification studies were carried out, and (iv) how gamification was integrated into the learning environment. The results showed that gamification is used for various educational purposes, at many learning levels in various environments, and in a wide variety of learning fields. In most of the studies, the positive effects of gamification and its potential to solve problems in education were reported.

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          Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement.

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              From game design elements to gamefulness

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                Author and article information

                Contributors
                (View ORCID Profile)
                Journal
                Games and Culture
                Games and Culture
                SAGE Publications
                1555-4120
                1555-4139
                March 16 2023
                : 155541202311586
                Affiliations
                [1 ]Department of Mathematics and Science Education, Kahramanmaraş Sütçü İmam University, Kahramanmaraş, Turkey
                [2 ]Department of Mathematics and Science Education, Hacettepe University, Ankara, Turkey
                Article
                10.1177/15554120231158625
                4304a3d4-ecf4-43f8-8621-b5d61390cbca
                © 2023

                http://journals.sagepub.com/page/policies/text-and-data-mining-license

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