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      A Robust Handwritten Numeral Recognition Using Hybrid Orthogonal Polynomials and Moments

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          Abstract

          Numeral recognition is considered an essential preliminary step for optical character recognition, document understanding, and others. Although several handwritten numeral recognition algorithms have been proposed so far, achieving adequate recognition accuracy and execution time remain challenging to date. In particular, recognition accuracy depends on the features extraction mechanism. As such, a fast and robust numeral recognition method is essential, which meets the desired accuracy by extracting the features efficiently while maintaining fast implementation time. Furthermore, to date most of the existing studies are focused on evaluating their methods based on clean environments, thus limiting understanding of their potential application in more realistic noise environments. Therefore, finding a feasible and accurate handwritten numeral recognition method that is accurate in the more practical noisy environment is crucial. To this end, this paper proposes a new scheme for handwritten numeral recognition using Hybrid orthogonal polynomials. Gradient and smoothed features are extracted using the hybrid orthogonal polynomial. To reduce the complexity of feature extraction, the embedded image kernel technique has been adopted. In addition, support vector machine is used to classify the extracted features for the different numerals. The proposed scheme is evaluated under three different numeral recognition datasets: Roman, Arabic, and Devanagari. We compare the accuracy of the proposed numeral recognition method with the accuracy achieved by the state-of-the-art recognition methods. In addition, we compare the proposed method with the most updated method of a convolutional neural network. The results show that the proposed method achieves almost the highest recognition accuracy in comparison with the existing recognition methods in all the scenarios considered. Importantly, the results demonstrate that the proposed method is robust against the noise distortion and outperforms the convolutional neural network considerably, which signifies the feasibility and the effectiveness of the proposed approach in comparison to the state-of-the-art recognition methods under both clean noise and more realistic noise environments.

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          Gradient-based learning applied to document recognition

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            Human-level control through deep reinforcement learning.

            The theory of reinforcement learning provides a normative account, deeply rooted in psychological and neuroscientific perspectives on animal behaviour, of how agents may optimize their control of an environment. To use reinforcement learning successfully in situations approaching real-world complexity, however, agents are confronted with a difficult task: they must derive efficient representations of the environment from high-dimensional sensory inputs, and use these to generalize past experience to new situations. Remarkably, humans and other animals seem to solve this problem through a harmonious combination of reinforcement learning and hierarchical sensory processing systems, the former evidenced by a wealth of neural data revealing notable parallels between the phasic signals emitted by dopaminergic neurons and temporal difference reinforcement learning algorithms. While reinforcement learning agents have achieved some successes in a variety of domains, their applicability has previously been limited to domains in which useful features can be handcrafted, or to domains with fully observed, low-dimensional state spaces. Here we use recent advances in training deep neural networks to develop a novel artificial agent, termed a deep Q-network, that can learn successful policies directly from high-dimensional sensory inputs using end-to-end reinforcement learning. We tested this agent on the challenging domain of classic Atari 2600 games. We demonstrate that the deep Q-network agent, receiving only the pixels and the game score as inputs, was able to surpass the performance of all previous algorithms and achieve a level comparable to that of a professional human games tester across a set of 49 games, using the same algorithm, network architecture and hyperparameters. This work bridges the divide between high-dimensional sensory inputs and actions, resulting in the first artificial agent that is capable of learning to excel at a diverse array of challenging tasks.
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              A fast learning algorithm for deep belief nets.

              We show how to use "complementary priors" to eliminate the explaining-away effects that make inference difficult in densely connected belief nets that have many hidden layers. Using complementary priors, we derive a fast, greedy algorithm that can learn deep, directed belief networks one layer at a time, provided the top two layers form an undirected associative memory. The fast, greedy algorithm is used to initialize a slower learning procedure that fine-tunes the weights using a contrastive version of the wake-sleep algorithm. After fine-tuning, a network with three hidden layers forms a very good generative model of the joint distribution of handwritten digit images and their labels. This generative model gives better digit classification than the best discriminative learning algorithms. The low-dimensional manifolds on which the digits lie are modeled by long ravines in the free-energy landscape of the top-level associative memory, and it is easy to explore these ravines by using the directed connections to display what the associative memory has in mind.
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                Author and article information

                Contributors
                Role: Academic Editor
                Journal
                Sensors (Basel)
                Sensors (Basel)
                sensors
                Sensors (Basel, Switzerland)
                MDPI
                1424-8220
                12 March 2021
                March 2021
                : 21
                : 6
                : 1999
                Affiliations
                [1 ]Department of Computer Engineering, University of Baghdad, Al-Jadriya 10071, Iraq; sadiqhabeeb@ 123456coeng.uobaghdad.edu.iq (S.H.A.); basheera.m@ 123456coeng.uobaghdad.edu.iq (B.M.M.)
                [2 ]Continuous Education Center, University of Baghdad, Baghdad 10001, Iraq; marwah@ 123456dcec.uobaghdad.edu.iq
                [3 ]Department of Electronic and Electrical Engineering, University of Sheffield, Sheffield S1 4ET, UK; mqalsabah1@ 123456sheffield.ac.uk
                [4 ]Department of Computer and Communication Systems Engineering, Faculty of Engineering, Universiti Putra Malaysia, Serdang 43400, Malaysia; roslizah@ 123456upm.edu.my
                Author notes
                [* ]Correspondence: sar@ 123456upm.edu.my
                Author information
                https://orcid.org/0000-0002-6439-0082
                https://orcid.org/0000-0002-4121-0843
                https://orcid.org/0000-0001-5686-2759
                https://orcid.org/0000-0001-7937-3093
                https://orcid.org/0000-0002-1964-0791
                https://orcid.org/0000-0001-5522-5096
                Article
                sensors-21-01999
                10.3390/s21061999
                7999013
                33808986
                1817855c-ead4-4882-9505-0c7589bf3d06
                © 2021 by the authors.

                Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license ( http://creativecommons.org/licenses/by/4.0/).

                History
                : 25 December 2020
                : 24 January 2021
                Categories
                Article

                Biomedical engineering
                character recognition,orthogonal polynomials,orthogonal moments,krawtchouk polynomials,tchebichef polynomials,support vector machine

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