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      Real-Time Navigation in Google Street View® Using a Motor Imagery-Based BCI

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      Sensors
      MDPI AG

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          Abstract

          Navigation in virtual worlds is ubiquitous in games and other virtual reality (VR) applications and mainly relies on external controllers. As brain–computer interfaces (BCI)s rely on mental control, bypassing traditional neural pathways, they provide to paralyzed users an alternative way to navigate. However, the majority of BCI-based navigation studies adopt cue-based visual paradigms, and the evoked brain responses are encoded into navigation commands. Although robust and accurate, these paradigms are less intuitive and comfortable for navigation compared to imagining limb movements (motor imagery, MI). However, decoding motor imagery from EEG activity is notoriously challenging. Typically, wet electrodes are used to improve EEG signal quality, including a large number of them to discriminate between movements of different limbs, and a cuedbased paradigm is used instead of a self-paced one to maximize decoding performance. Motor BCI applications primarily focus on typing applications or on navigating a wheelchair—the latter raises safety concerns—thereby calling for sensors scanning the environment for obstacles and potentially hazardous scenarios. With the help of new technologies such as virtual reality (VR), vivid graphics can be rendered, providing the user with a safe and immersive experience; and they could be used for navigation purposes, a topic that has yet to be fully explored in the BCI community. In this study, we propose a novel MI-BCI application based on an 8-dry-electrode EEG setup, with which users can explore and navigate in Google Street View®. We pay attention to system design to address the lower performance of the MI decoder due to the dry electrodes’ lower signal quality and the small number of electrodes. Specifically, we restricted the number of navigation commands by using a novel middle-level control scheme and avoided decoder mistakes by introducing eye blinks as a control signal in different navigation stages. Both offline and online experiments were conducted with 20 healthy subjects. The results showed acceptable performance, even given the limitations of the EEG set-up, which we attribute to the design of the BCI application. The study suggests the use of MI-BCI in future games and VR applications for consumers and patients temporarily or permanently devoid of muscle control.

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          Long Short-Term Memory

          Learning to store information over extended time intervals by recurrent backpropagation takes a very long time, mostly because of insufficient, decaying error backflow. We briefly review Hochreiter's (1991) analysis of this problem, then address it by introducing a novel, efficient, gradient-based method called long short-term memory (LSTM). Truncating the gradient where this does not do harm, LSTM can learn to bridge minimal time lags in excess of 1000 discrete-time steps by enforcing constant error flow through constant error carousels within special units. Multiplicative gate units learn to open and close access to the constant error flow. LSTM is local in space and time; its computational complexity per time step and weight is O(1). Our experiments with artificial data involve local, distributed, real-valued, and noisy pattern representations. In comparisons with real-time recurrent learning, back propagation through time, recurrent cascade correlation, Elman nets, and neural sequence chunking, LSTM leads to many more successful runs, and learns much faster. LSTM also solves complex, artificial long-time-lag tasks that have never been solved by previous recurrent network algorithms.
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            Brain Computer Interfaces, a Review

            A brain-computer interface (BCI) is a hardware and software communications system that permits cerebral activity alone to control computers or external devices. The immediate goal of BCI research is to provide communications capabilities to severely disabled people who are totally paralyzed or ‘locked in’ by neurological neuromuscular disorders, such as amyotrophic lateral sclerosis, brain stem stroke, or spinal cord injury. Here, we review the state-of-the-art of BCIs, looking at the different steps that form a standard BCI: signal acquisition, preprocessing or signal enhancement, feature extraction, classification and the control interface. We discuss their advantages, drawbacks, and latest advances, and we survey the numerous technologies reported in the scientific literature to design each step of a BCI. First, the review examines the neuroimaging modalities used in the signal acquisition step, each of which monitors a different functional brain activity such as electrical, magnetic or metabolic activity. Second, the review discusses different electrophysiological control signals that determine user intentions, which can be detected in brain activity. Third, the review includes some techniques used in the signal enhancement step to deal with the artifacts in the control signals and improve the performance. Fourth, the review studies some mathematic algorithms used in the feature extraction and classification steps which translate the information in the control signals into commands that operate a computer or other device. Finally, the review provides an overview of various BCI applications that control a range of devices.
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              Steady-state visually evoked potentials: focus on essential paradigms and future perspectives.

              After 40 years of investigation, steady-state visually evoked potentials (SSVEPs) have been shown to be useful for many paradigms in cognitive (visual attention, binocular rivalry, working memory, and brain rhythms) and clinical neuroscience (aging, neurodegenerative disorders, schizophrenia, ophthalmic pathologies, migraine, autism, depression, anxiety, stress, and epilepsy). Recently, in engineering, SSVEPs found a novel application for SSVEP-driven brain-computer interface (BCI) systems. Although some SSVEP properties are well documented, many questions are still hotly debated. We provide an overview of recent SSVEP studies in neuroscience (using implanted and scalp EEG, fMRI, or PET), with the perspective of modern theories about the visual pathway. We investigate the steady-state evoked activity, its properties, and the mechanisms behind SSVEP generation. Next, we describe the SSVEP-BCI paradigm and review recently developed SSVEP-based BCI systems. Lastly, we outline future research directions related to basic and applied aspects of SSVEPs. Copyright 2009 Elsevier Ltd. All rights reserved.
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                Author and article information

                Contributors
                (View ORCID Profile)
                (View ORCID Profile)
                Journal
                SENSC9
                Sensors
                Sensors
                MDPI AG
                1424-8220
                February 2023
                February 03 2023
                : 23
                : 3
                : 1704
                Article
                10.3390/s23031704
                9921617
                36772744
                0e9f42e4-1885-4110-b371-b65feff888eb
                © 2023

                https://creativecommons.org/licenses/by/4.0/

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