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      E-sports and depression, opportunities and challenges : rational thinking based on adolescent health and exercise intervention

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          Abstract

          Teen E-sports and their negative impact should not be underestimated. The effects of gaming, as an emerging sport, should be examined to determine whether it plays an active role in contributing to the onset of adolescent depression. Therefore, this study outlines the development status of E-sports, analyzes the influence of E-sports on adolescent depression, and highlights the hidden concerns that E-sports pose for the mental health development of adolescents. While taking into account the advantages of E-sports and exercise intervention programs, an emphasis should be placed on the prevention of depression, and feasible suggestions and countermeasures should be put forward to promote E-sports, while at the same time safeguarding the healthy and orderly development of adolescent mental health.

          Abstract

          【摘要】 青少年作为电子竞技运动的主体, 负面影响不容小觑, 但电竞作为新兴的体育项目, 对青少年抑郁症是否存在积 极作用引发思考。本文从电子竞技的发展现状人手, 分析电子竞技影响青少年抑郁的因素, 指出电子竞技发展对青少年心 理健康存在的隐忧。同时结合电子竞技的优势以及运动干预背景, 就电竞防治抑郁症提出对策和可行性建议, 以期促进电 子竞技健康有序发展的同时保障青少年心理健康。

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          Author and article information

          Journal
          CJSH
          Chinese Journal of School Health
          Chinese Journal of School Health (China )
          1000-9817
          01 April 2021
          01 April 2021
          : 42
          : 4
          : 485-488
          Affiliations
          [1] 1College of Physical Education, Yangzhou University, Yangzhou (225121) Jinagsu province, China
          Author notes
          *Corresponding author: CHEN Xianghe, E-mail: huashixh@ 123456163.com
          Article
          j.cnki.1000-9817.2021.04.002
          10.16835/j.cnki.1000-9817.2021.04.002
          edfb8f34-cd23-4d75-8cef-cb1d94184f07
          © 2021 Chinese Journal of School Health

          This is an open-access article distributed under the terms of the Creative Commons Attribution 4.0 Unported License (CC BY-NC 4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. See https://creativecommons.org/licenses/by-nc/4.0/.

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          Categories
          Journal Article

          Ophthalmology & Optometry,Pediatrics,Nutrition & Dietetics,Clinical Psychology & Psychiatry,Public health
          Depression,Motor activity,Adolescent,Video games,Mental health

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