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      Virtual Reality Body Exposure Therapy for Anorexia Nervosa. A Case Report With Follow-Up Results

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          Abstract

          Objective

          Exposure-based therapies such as mirror exposure may help to improve the results of classic cognitive behavioral therapy in anorexia nervosa (AN). Virtual reality (VR)-based procedures provide interesting novelties for targeting body-related concerns. This study aimed to provide preliminary evidence of the usefulness of a VR body exposure therapy in a patient diagnosed with AN.

          Method

          Fear of gaining weight (FGW), body anxiety, drive for thinness, body image disturbances, body mass index and body-related attentional bias were assessed before and after the intervention, as well as 5 months later. Five sessions of VR body exposure therapy were included within the standard course of cognitive behavioral therapy. The sessions involved a systematic and hierarchical exposure of the patient to a virtual representation of her own silhouette, with the body mass index of the avatar progressively increasing in subsequent sessions.

          Results

          After the intervention, there was a clear reduction in AN symptoms such as the FGW, drive for thinness, body-related anxiety and dissatisfaction. Body mass index values rose continuously during the intervention and reached healthy levels. Finally, there was a notable change in the dysfunctional body-related attentional bias. Almost all these improvements were maintained after 5 months, except for the FGW.

          Conclusion

          To the best of our knowledge, this study is the first to focus on treating the FGW and body-related concerns in AN using a VR-based paradigm. To pursue this study further and assess the effectiveness of this new VR software, larger controlled clinical trials are needed.

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          Most cited references23

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          Epidemiology of eating disorders in Europe: prevalence, incidence, comorbidity, course, consequences, and risk factors.

          Eating disorders - anorexia nervosa, bulimia nervosa, and binge eating disorder - affect numerous Europeans. This narrative review summarizes European studies on their prevalence, incidence, comorbidity, course, consequences, and risk factors published in 2015 and the first half of 2016.
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            Bodily illusions in health and disease: physiological and clinical perspectives and the concept of a cortical 'body matrix'.

            Illusions that induce a feeling of ownership over an artificial body or body-part have been used to explore the complex relationships that exist between the brain's representation of the body and the integrity of the body itself. Here we discuss recent findings in both healthy volunteers and clinical populations that highlight the robust relationship that exists between a person's sense of ownership over a body part, cortical processing of tactile input from that body part, and its physiological regulation. We propose that a network of multisensory and homeostatic brain areas may be responsible for maintaining a 'body-matrix'. That is, a dynamic neural representation that not only extends beyond the body surface to integrate both somatotopic and peripersonal sensory data, but also integrates body-centred spatial sensory data. The existence of such a 'body-matrix' allows our brain to adapt to even profound anatomical and configurational changes to our body. It also plays an important role in maintaining homeostatic control over the body. Its alteration can be seen to have both deleterious and beneficial effects in various clinical populations. Copyright © 2011 Elsevier Ltd. All rights reserved.
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              Neuroscience of Virtual Reality: From Virtual Exposure to Embodied Medicine

              Abstract Is virtual reality (VR) already a reality in behavioral health? To answer this question, a meta-review was conducted to assess the meta-analyses and systematic and narrative reviews published in this field in the last twenty-two months. Twenty-five different articles demonstrated the clinical potential of this technology in both the diagnosis and the treatment of mental health disorders: VR compares favorably to existing treatments in anxiety disorders, eating and weight disorders, and pain management, with long-term effects that generalize to the real world. But why is VR so effective? Here, the following answer is suggested: VR shares with the brain the same basic mechanism: embodied simulations. According to neuroscience, to regulate and control the body in the world effectively, the brain creates an embodied simulation of the body in the world used to represent and predict actions, concepts, and emotions. VR works in a similar way: the VR experience tries to predict the sensory consequences of an individual's movements, providing to him/her the same scene he/she will see in the real world. To achieve this, the VR system, like the brain, maintains a model (simulation) of the body and the space around it. If the presence in the body is the outcome of different embodied simulations, concepts are embodied simulations, and VR is an embodied technology, this suggests a new clinical approach discussed in this article: the possibility of altering the experience of the body and facilitating cognitive modeling/change by designing targeted virtual environments able to simulate both the external and the internal world/body.
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                Author and article information

                Contributors
                Journal
                Front Psychol
                Front Psychol
                Front. Psychol.
                Frontiers in Psychology
                Frontiers Media S.A.
                1664-1078
                15 May 2020
                2020
                : 11
                : 956
                Affiliations
                [1] 1Department of Clinical Psychology and Psychobiology, University of Barcelona , Barcelona, Spain
                [2] 2Department of Child and Adolescent Psychiatry and Psychology, Hospital Sant Joan de Déu Barcelona , Barcelona, Spain
                [3] 3Children and Adolescent Mental Health Research Group, Institut de Recerca Sant Joan de Déu , Barcelona, Spain
                Author notes

                Edited by: Gianluca Castelnuovo, Catholic University of the Sacred Heart, Italy

                Reviewed by: Marwan El Ghoch, Beirut Arab University, Lebanon; Daniele Di Lernia, Catholic University of the Sacred Heart, Italy

                *Correspondence: José Gutiérrez-Maldonado, jgutierrezm@ 123456ub.edu

                This article was submitted to Psychology for Clinical Settings, a section of the journal Frontiers in Psychology

                Article
                10.3389/fpsyg.2020.00956
                7242758
                32499742
                b9dcbc50-38eb-44d8-8966-8d5a1d60490d
                Copyright © 2020 Porras-Garcia, Serrano-Troncoso, Carulla-Roig, Soto-Usera, Ferrer-Garcia, Figueras-Puigderrajols, Yilmaz, Onur Sen, Shojaeian and Gutiérrez-Maldonado.

                This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

                History
                : 19 December 2019
                : 17 April 2020
                Page count
                Figures: 4, Tables: 1, Equations: 0, References: 31, Pages: 9, Words: 0
                Categories
                Psychology
                Case Report

                Clinical Psychology & Psychiatry
                anorexia nervosa,virtual reality,body-exposure therapy,fear of gaining weight,body image disturbance,case report

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