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      Implications of COVID-19 on Gaming, Leisure and Entertainment Industry

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          Abstract

          The global entertainment sector is a multibillion-dollar economy whose size surpasses several countries’ annual domestic gross product. Regardless of the significance of this sector, it is often an under-researched branch of the tourism industry. For example, there is barely a study on how the previous epidemics and pandemics affected this critical sector. This study, therefore, investigates the impact of the coronavirus (COVID-19) on entertainment (music, television and special events). Using archival and secondary data from authoritative sources, the study showed that the impact of the pandemic was devastating on the sector, leading to multibillion-dollar losses for global entertainment companies. Global entertainment companies such as Walt Disney World and Box Office suffered massive losses, which forced several companies to furlough employees and executives in the battle for survival and to protect capital. The study also showed that the pandemic disrupted both the demand side and the supply side of business in the entertainment sector, which resulted in cancellations of festivals and film production at a time of surging demand for entertainment. Given the nature of the pandemic, 2020 proved to be a challenging year for many entertainment companies – a situation likely to play out for the next 2–3 years as companies battle to recover. The study recommends a post-pandemic assessment of each segment of the sector to allow it to build a disaster preparedness and management system, which does not seem to be in place at the moment.

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          Most cited references30

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          Pandemics, tourism and global change: a rapid assessment of COVID-19

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            Internet Search Data and Issue Salience: The Properties of Google Trends as a Measure of Issue Salience

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                Author and article information

                Journal
                978-3-030-56231-1
                10.1007/978-3-030-56231-1
                Counting the Cost of COVID-19 on the Global Tourism Industry
                Counting the Cost of COVID-19 on the Global Tourism Industry
                978-3-030-56230-4
                978-3-030-56231-1
                15 July 2020
                : 273-295
                Affiliations
                [4 ]GRID grid.412801.e, ISNI 0000 0004 0610 3238, Institute for Corporate Citizenship, , University of South Africa, ; Pretoria, South Africa
                [5 ]GRID grid.442351.5, ISNI 0000 0001 2150 8805, Department of Ecotourism Management, , Vaal University of Technology, ; Vanderbijlpark, South Africa
                [6 ]GRID grid.412801.e, ISNI 0000 0004 0610 3238, Institute for Corporate Citizenship, , University of South Africa, ; Pretoria, South Africa
                Article
                12
                10.1007/978-3-030-56231-1_12
                7980030
                a789ad0e-62b1-4355-90e0-79e60cbe8fba
                © The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020

                This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.

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                © The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020

                entertainment sector,covid-19,film segment,tourism,box office,netflix

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