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      A human–AI collaboration workflow for archaeological sites detection

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          Abstract

          This paper illustrates the results obtained by using pre-trained semantic segmentation deep learning models for the detection of archaeological sites within the Mesopotamian floodplains environment. The models were fine-tuned using openly available satellite imagery and vector shapes coming from a large corpus of annotations (i.e., surveyed sites). A randomized test showed that the best model reaches a detection accuracy in the neighborhood of 80%. Integrating domain expertise was crucial to define how to build the dataset and how to evaluate the predictions, since defining if a proposed mask counts as a prediction is very subjective. Furthermore, even an inaccurate prediction can be useful when put into context and interpreted by a trained archaeologist. Coming from these considerations we close the paper with a vision for a Human–AI collaboration workflow. Starting with an annotated dataset that is refined by the human expert we obtain a model whose predictions can either be combined to create a heatmap, to be overlaid on satellite and/or aerial imagery, or alternatively can be vectorized to make further analysis in a GIS software easier and automatic. In turn, the archaeologists can analyze the predictions, organize their onsite surveys, and refine the dataset with new, corrected, annotations.

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          Attention Is All You Need

          The dominant sequence transduction models are based on complex recurrent or convolutional neural networks in an encoder-decoder configuration. The best performing models also connect the encoder and decoder through an attention mechanism. We propose a new simple network architecture, the Transformer, based solely on attention mechanisms, dispensing with recurrence and convolutions entirely. Experiments on two machine translation tasks show these models to be superior in quality while being more parallelizable and requiring significantly less time to train. Our model achieves 28.4 BLEU on the WMT 2014 English-to-German translation task, improving over the existing best results, including ensembles by over 2 BLEU. On the WMT 2014 English-to-French translation task, our model establishes a new single-model state-of-the-art BLEU score of 41.8 after training for 3.5 days on eight GPUs, a small fraction of the training costs of the best models from the literature. We show that the Transformer generalizes well to other tasks by applying it successfully to English constituency parsing both with large and limited training data. 15 pages, 5 figures
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            Transfer Learning

            Transfer learning is the improvement of learning in a new task through the transfer of knowledge from a related task that has already been learned. While most machine learning algorithms are designed to address single tasks, the development of algorithms that facilitate transfer learning is a topic of ongoing interest in the machine-learning community. This chapter provides an introduction to the goals, settings, and challenges of transfer learning. It surveys current research in this area, giving an overview of the state of the art and outlining the open problems. The survey covers transfer in both inductive learning and reinforcement learning, and discusses the issues of negative transfer and task mapping.
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              QGIS Geographic Information System

              QGIS.org (2022)
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                Author and article information

                Contributors
                marco.roccetti@unibo.it
                Journal
                Sci Rep
                Sci Rep
                Scientific Reports
                Nature Publishing Group UK (London )
                2045-2322
                29 May 2023
                29 May 2023
                2023
                : 13
                : 8699
                Affiliations
                [1 ]GRID grid.6292.f, ISNI 0000 0004 1757 1758, Department of Computer Science and Engineering, , University of Bologna, ; Bologna, Italy
                [2 ]GRID grid.6292.f, ISNI 0000 0004 1757 1758, Department of History and Cultures, , University of Bologna, ; Bologna, Italy
                Article
                36015
                10.1038/s41598-023-36015-5
                10227033
                37248310
                6c7a37b8-7957-444c-ad7b-3dbc03d40ad5
                © The Author(s) 2023

                Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.

                History
                : 9 March 2023
                : 27 May 2023
                Funding
                Funded by: FundRef http://dx.doi.org/10.13039/501100000780, European Commission;
                Award ID: CSOLA/2016/382-631
                Award Recipient :
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                Custom metadata
                © Springer Nature Limited 2023

                Uncategorized
                mathematics and computing,computer science,information technology,scientific data

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