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      Computational and Experimental Approaches to Visual Aesthetics

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          Abstract

          Aesthetics has been the subject of long-standing debates by philosophers and psychologists alike. In psychology, it is generally agreed that aesthetic experience results from an interaction between perception, cognition, and emotion. By experimental means, this triad has been studied in the field of experimental aesthetics, which aims to gain a better understanding of how aesthetic experience relates to fundamental principles of human visual perception and brain processes. Recently, researchers in computer vision have also gained interest in the topic, giving rise to the field of computational aesthetics. With computing hardware and methodology developing at a high pace, the modeling of perceptually relevant aspect of aesthetic stimuli has a huge potential. In this review, we present an overview of recent developments in computational aesthetics and how they relate to experimental studies. In the first part, we cover topics such as the prediction of ratings, style and artist identification as well as computational methods in art history, such as the detection of influences among artists or forgeries. We also describe currently used computational algorithms, such as classifiers and deep neural networks. In the second part, we summarize results from the field of experimental aesthetics and cover several isolated image properties that are believed to have a effect on the aesthetic appeal of visual stimuli. Their relation to each other and to findings from computational aesthetics are discussed. Moreover, we compare the strategies in the two fields of research and suggest that both fields would greatly profit from a joined research effort. We hope to encourage researchers from both disciplines to work more closely together in order to understand visual aesthetics from an integrated point of view.

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          Most cited references143

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          ImageNet: A large-scale hierarchical image database

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            Image Style Transfer Using Convolutional Neural Networks

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              The Fractal Geometry of Nature

              Clouds are not spheres, mountains are not cones, and lightning does not travel in a straight line. The complexity of nature's shapes differs in kind, not merely degree, from that of the shapes of ordinary geometry, the geometry of fractal shapes. <br><br>Now that the field has expanded greatly with many active researchers, Mandelbrot presents the definitive overview of the origins of his ideas and their new applications. <i>The Fractal Geometry of Nature</i> is based on his highly acclaimed earlier work, but has much broader and deeper coverage and more extensive illustrations.
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                Author and article information

                Contributors
                Journal
                Front Comput Neurosci
                Front Comput Neurosci
                Front. Comput. Neurosci.
                Frontiers in Computational Neuroscience
                Frontiers Media S.A.
                1662-5188
                14 November 2017
                2017
                : 11
                : 102
                Affiliations
                Experimental Aesthetics Group, Institute of Anatomy, Jena University Hospital, School of Medicine, University of Jena , Jena, Germany
                Author notes

                Edited by: Xavier Otazu, Universitat Autònoma de Barcelona, Spain

                Reviewed by: Qing Yun Wang, Beihang University, China; Jesús Malo, Universitat de València, Spain

                *Correspondence: Christoph Redies christoph.redies@ 123456med.uni-jena.de
                Article
                10.3389/fncom.2017.00102
                5694465
                29184491
                2f2fdbad-5d76-465b-afda-480e6b7ca382
                Copyright © 2017 Brachmann and Redies.

                This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

                History
                : 30 May 2017
                : 30 October 2017
                Page count
                Figures: 0, Tables: 0, Equations: 0, References: 177, Pages: 17, Words: 16989
                Categories
                Neuroscience
                Review

                Neurosciences
                computational aesthetics,experimental aesthetics,visual preference,art history,artist identification,style identification,image features,statistical image properties

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