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      Sparse 3D Point-cloud Map Upsampling and Noise Removal as a vSLAM Post-processing Step: Experimental Evaluation

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          Abstract

          The monocular vision-based simultaneous localization and mapping (vSLAM) is one of the most challenging problem in mobile robotics and computer vision. In this work we study the post-processing techniques applied to sparse 3D point-cloud maps, obtained by feature-based vSLAM algorithms. Map post-processing is split into 2 major steps: 1) noise and outlier removal and 2) upsampling. We evaluate different combinations of known algorithms for outlier removing and upsampling on datasets of real indoor and outdoor environments and identify the most promising combination. We further use it to convert a point-cloud map, obtained by the real UAV performing indoor flight to 3D voxel grid (octo-map) potentially suitable for path planning.

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          Most cited references11

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          A benchmark for the evaluation of RGB-D SLAM systems

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            DTAM: Dense tracking and mapping in real-time

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              Towards 3D Point cloud based object maps for household environments

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                Author and article information

                Journal
                25 June 2018
                Article
                1806.09346
                138087f2-a694-4cd5-9e71-63f47a9280ab

                http://arxiv.org/licenses/nonexclusive-distrib/1.0/

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                Custom metadata
                10 pages, 4 figures, camera-ready version of paper for "The 3rd International Conference on Interactive Collaborative Robotics (ICR 2018)"
                cs.CV

                Computer vision & Pattern recognition
                Computer vision & Pattern recognition

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