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      Cloth2Tex: A Customized Cloth Texture Generation Pipeline for 3D Virtual Try-On

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          Abstract

          Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel, and cloth animation. It thus necessitates a simple and straightforward pipeline to obtain high-quality texture from simple input, such as 2D reference images. Since traditional warping-based texture generation methods require a significant number of control points to be manually selected for each type of garment, which can be a time-consuming and tedious process. We propose a novel method, called Cloth2Tex, which eliminates the human burden in this process. Cloth2Tex is a self-supervised method that generates texture maps with reasonable layout and structural consistency. Another key feature of Cloth2Tex is that it can be used to support high-fidelity texture inpainting. This is done by combining Cloth2Tex with a prevailing latent diffusion model. We evaluate our approach both qualitatively and quantitatively and demonstrate that Cloth2Tex can generate high-quality texture maps and achieve the best visual effects in comparison to other methods. Project page: tomguluson92.github.io/projects/cloth2tex/

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          Author and article information

          Journal
          08 August 2023
          Article
          2308.04288
          0624c22b-c8b3-4ab4-bfe5-5a0bf4107603

          http://creativecommons.org/licenses/by-nc-sa/4.0/

          History
          Custom metadata
          15 pages, 15 figures
          cs.CV

          Computer vision & Pattern recognition
          Computer vision & Pattern recognition

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