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      A method for synchronized use of EEG and eye tracking in fully immersive VR

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          Abstract

          This study explores the synchronization of multimodal physiological data streams, in particular, the integration of electroencephalography (EEG) with a virtual reality (VR) headset featuring eye-tracking capabilities. A potential use case for the synchronized data streams is demonstrated by implementing a hybrid steady-state visually evoked potential (SSVEP) based brain-computer interface (BCI) speller within a fully immersive VR environment. The hardware latency analysis reveals an average offset of 36 ms between EEG and eye-tracking data streams and a mean jitter of 5.76 ms. The study further presents a proof of concept brain-computer interface (BCI) speller in VR, showcasing its potential for real-world applications. The findings highlight the feasibility of combining commercial EEG and VR technologies for neuroscientific research and open new avenues for studying brain activity in ecologically valid VR environments. Future research could focus on refining the synchronization methods and exploring applications in various contexts, such as learning and social interactions.

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          An online multi-channel SSVEP-based brain-computer interface using a canonical correlation analysis method.

          In recent years, there has been increasing interest in using steady-state visual evoked potential (SSVEP) in brain-computer interface (BCI) systems. However, several aspects of current SSVEP-based BCI systems need improvement, specifically in relation to speed, user variation and ease of use. With these improvements in mind, this paper presents an online multi-channel SSVEP-based BCI system using a canonical correlation analysis (CCA) method for extraction of frequency information associated with the SSVEP. The key parameters, channel location, window length and the number of harmonics, are investigated using offline data, and the result used to guide the design of the online system. An SSVEP-based BCI system with six targets, which use nine channel locations in the occipital and parietal lobes, a window length of 2 s and the first harmonic, is used for online testing on 12 subjects. The results show that the proposed BCI system has a high performance, achieving an average accuracy of 95.3% and an information transfer rate of 58 +/- 9.6 bit min(-1). The positive characteristics of the proposed system are that channel selection and parameter optimization are not required, the possible use of harmonic frequencies, low user variation and easy setup.
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            The neurophysiological bases of EEG and EEG measurement: a review for the rest of us.

            A thorough understanding of the EEG signal and its measurement is necessary to produce high quality data and to draw accurate conclusions from those data. However, publications that discuss relevant topics are written for divergent audiences with specific levels of expertise: explanations are either at an abstract level that leaves readers with a fuzzy understanding of the electrophysiology involved, or are at a technical level that requires mastery of the relevant physics to understand. A clear, comprehensive review of the origin and measurement of EEG that bridges these high and low levels of explanation fills a critical gap in the literature and is necessary for promoting better research practices and peer review. The present paper addresses the neurophysiological source of EEG, propagation of the EEG signal, technical aspects of EEG measurement, and implications for interpretation of EEG data.
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              Demonstration of a semi-autonomous hybrid brain-machine interface using human intracranial EEG, eye tracking, and computer vision to control a robotic upper limb prosthetic.

              To increase the ability of brain-machine interfaces (BMIs) to control advanced prostheses such as the modular prosthetic limb (MPL), we are developing a novel system: the Hybrid Augmented Reality Multimodal Operation Neural Integration Environment (HARMONIE). This system utilizes hybrid input, supervisory control, and intelligent robotics to allow users to identify an object (via eye tracking and computer vision) and initiate (via brain-control) a semi-autonomous reach-grasp-and-drop of the object by the MPL. Sequential iterations of HARMONIE were tested in two pilot subjects implanted with electrocorticographic (ECoG) and depth electrodes within motor areas. The subjects performed the complex task in 71.4% (20/28) and 67.7% (21/31) of trials after minimal training. Balanced accuracy for detecting movements was 91.1% and 92.9%, significantly greater than chance accuracies (p < 0.05). After BMI-based initiation, the MPL completed the entire task 100% (one object) and 70% (three objects) of the time. The MPL took approximately 12.2 s for task completion after system improvements implemented for the second subject. Our hybrid-BMI design prevented all but one baseline false positive from initiating the system. The novel approach demonstrated in this proof-of-principle study, using hybrid input, supervisory control, and intelligent robotics, addresses limitations of current BMIs.
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                Author and article information

                Contributors
                URI : http://loop.frontiersin.org/people/2578257/overviewRole: Role: Role: Role: Role: Role: Role: Role:
                URI : http://loop.frontiersin.org/people/2655099/overviewRole: Role: Role: Role: Role: Role: Role: Role:
                URI : http://loop.frontiersin.org/people/2577346/overviewRole: Role: Role: Role: Role: Role:
                Role: Role: Role:
                URI : http://loop.frontiersin.org/people/2646446/overviewRole: Role: Role:
                URI : http://loop.frontiersin.org/people/237181/overviewRole:
                URI : http://loop.frontiersin.org/people/1265381/overviewRole: Role: Role:
                Role: Role: Role: Role: Role: Role:
                Journal
                Front Hum Neurosci
                Front Hum Neurosci
                Front. Hum. Neurosci.
                Frontiers in Human Neuroscience
                Frontiers Media S.A.
                1662-5161
                26 February 2024
                2024
                : 18
                : 1347974
                Affiliations
                [1] 1Motion Capture and Visualization Laboratory, Department of Computer Science, Faculty of Information Technology and Electrical Engineering, Norwegian University of Science and Technology , Trondheim, Norway
                [2] 2Department of Neuromedicine and Movement Science, Faculty of Medicine and Health Sciences, Norwegian University of Science and Technology , Trondheim, Norway
                [3] 3Department of Acquired Brain Injury, St. Olav's University Hospital , Trondheim, Norway
                Author notes

                Edited by: Jiahui Pan, South China Normal University, China

                Reviewed by: Jozsef Katona, University of Dunaújváros, Hungary

                Penghai Li, Tianjin University of Technology, China

                *Correspondence: Olav F. P. Larsen olav.f.p.larsen@ 123456ntnu.no

                †These authors have contributed equally to this work and share first authorship

                Article
                10.3389/fnhum.2024.1347974
                10925625
                38468815
                04357b7b-c265-4a57-a51e-55e6a72342ca
                Copyright © 2024 Larsen, Tresselt, Lorenz, Holt, Sandstrak, Hansen, Su and Holt.

                This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

                History
                : 01 December 2023
                : 06 February 2024
                Page count
                Figures: 3, Tables: 1, Equations: 0, References: 52, Pages: 10, Words: 7167
                Funding
                The author(s) declare that no financial support was received for the research, authorship, and/or publication of this article.
                Categories
                Human Neuroscience
                Brief Research Report
                Custom metadata
                Brain-Computer Interfaces

                Neurosciences
                electroencephalography,eye-tracking,virtual reality,brain-computer interface,speller,synchronization,ssvep

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