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      Target tracking and 3D trajectory acquisition of cabbage butterfly ( P. rapae) based on the KCF-BS algorithm

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      1 , 2 , 3 , 1 , 2 , 3 , , 1 , 2 , 3
      Scientific Reports
      Nature Publishing Group UK

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          Abstract

          Insect behaviour is an important research topic in plant protection. To study insect behaviour accurately, it is necessary to observe and record their flight trajectory quantitatively and precisely in three dimensions (3D). The goal of this research was to analyse frames extracted from videos using Kernelized Correlation Filters (KCF) and Background Subtraction (BS) (KCF-BS) to plot the 3D trajectory of cabbage butterfly ( P. rapae). Considering the experimental environment with a wind tunnel, a quadrature binocular vision insect video capture system was designed and applied in this study. The KCF-BS algorithm was used to track the butterfly in video frames and obtain coordinates of the target centroid in two videos. Finally the 3D trajectory was calculated according to the matching relationship in the corresponding frames of two angles in the video. To verify the validity of the KCF-BS algorithm, Compressive Tracking (CT) and Spatio-Temporal Context Learning (STC) algorithms were performed. The results revealed that the KCF-BS tracking algorithm performed more favourably than CT and STC in terms of accuracy and robustness.

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          Most cited references34

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          High-Speed Tracking with Kernelized Correlation Filters

          , , (2014)
          The core component of most modern trackers is a discriminative classifier, tasked with distinguishing between the target and the surrounding environment. To cope with natural image changes, this classifier is typically trained with translated and scaled sample patches. Such sets of samples are riddled with redundancies -- any overlapping pixels are constrained to be the same. Based on this simple observation, we propose an analytic model for datasets of thousands of translated patches. By showing that the resulting data matrix is circulant, we can diagonalize it with the Discrete Fourier Transform, reducing both storage and computation by several orders of magnitude. Interestingly, for linear regression our formulation is equivalent to a correlation filter, used by some of the fastest competitive trackers. For kernel regression, however, we derive a new Kernelized Correlation Filter (KCF), that unlike other kernel algorithms has the exact same complexity as its linear counterpart. Building on it, we also propose a fast multi-channel extension of linear correlation filters, via a linear kernel, which we call Dual Correlation Filter (DCF). Both KCF and DCF outperform top-ranking trackers such as Struck or TLD on a 50 videos benchmark, despite running at hundreds of frames-per-second, and being implemented in a few lines of code (Algorithm 1). To encourage further developments, our tracking framework was made open-source.
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            Toeplitz and Circulant Matrices: A Review

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              Virtual Reality for Freely Moving Animals

              Standard animal behavior paradigms incompletely mimic nature, limiting our understanding of behavior and brain function. Virtual Reality (VR) can help, but poses challenges. Typical VR systems require movement restrictions but disrupt sensorimotor experience, causing neuronal and behavioral alterations. We report the development of FreemoVR, a VR system for freely moving animals. We validate immersive VR for mice, flies and zebrafish. FreemoVR enables new types of experiments by allowing instant, disruption-free environmental reconfigurations and interactions between real organisms and computer-controlled agents. This allows us to establish a height aversion assay in mice and to discover visuomotor effects in Drosophila and zebrafish. Furthermore, photo-realistically mimicking zebrafish, we discovered that effective social influence depends on a prospective leader balancing its internally preferred directional choice with social interaction. FreemoVR technology allows detailed investigations into neural function and behavior by the precise manipulation of sensorimotor feedback loops in unrestrained animals.
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                Author and article information

                Contributors
                hdj168@nwsuaf.edu.cn
                Journal
                Sci Rep
                Sci Rep
                Scientific Reports
                Nature Publishing Group UK (London )
                2045-2322
                25 June 2018
                25 June 2018
                2018
                : 8
                : 9622
                Affiliations
                [1 ]ISNI 0000 0004 1760 4150, GRID grid.144022.1, College of Mechanical and Electronic Engineering, , Northwest A&F University, ; Yangling, Shannxi 712100 China
                [2 ]ISNI 0000 0004 0369 6250, GRID grid.418524.e, Key Laboratory of Agricultural Internet of Things, , Ministry of Agriculture, ; Yangling, Shaanxi 712100 China
                [3 ]Shaanxi Key Laboratory of Agricultural Information Perception and Intelligent Service, Yangling, Shaanxi 712100 China
                Article
                27520
                10.1038/s41598-018-27520-z
                6018496
                29941923
                c734d6b4-b8f9-44db-8805-9652c8918588
                © The Author(s) 2018

                Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons license, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons license and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.

                History
                : 8 November 2017
                : 5 June 2018
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