Two experiments are reported that investigated how the perceptual identification of glass is influenced by banding contours formed by internal specular interreflections within glass materials. Observers made material categorization judgments for images depicting glass, chrome, shiny black and shiny white objects, and for contour drawings that were created by edge filtering images of glass, chrome or textured objects. Observers rated each stimulus by adjusting four sliders to indicate their confidence that the depicted material was glass, metal, shiny black, or something else, and these adjustments were constrained so that the sum of all four settings was always 100%. The results revealed that the rendered images were all categorized correctly with a high level of confidence. The contour drawings of glass and textured materials were also categorized correctly with a high level of confidence. However, the contour drawings of chrome materials were miscategorized as glass, with an average confidence rating that was significantly lower than those obtained for the glass contours. It is hypothesized that these different contour types are perceptually distinguished from one another based on how they align with the pattern of surface curvature on an object and the smoothness of the contours.