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      Gamification as an approach to improve resilience and reduce attrition in mobile mental health interventions: A randomized controlled trial

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          Abstract

          Forty percent of all general-practitioner appointments are related to mental illness, although less than 35% of individuals have access to therapy and psychological care, indicating a pressing need for accessible and affordable therapy tools. The ubiquity of smartphones offers a delivery platform for such tools. Previous research suggests that gamification—turning intervention content into a game format—could increase engagement with prevention and early-stage mobile interventions. This study aimed to explore the effects of a gamified mobile mental health intervention on improvements in resilience, in comparison with active and inactive control conditions. Differences between conditions on changes in personal growth, anxiety and psychological wellbeing, as well as differences in attrition rates, were also assessed. The eQuoo app was developed and published on all leading mobile platforms. The app educates users about psychological concepts including emotional bids, generalization, and reciprocity through psychoeducation, storytelling, and gamification. In total, 358 participants completed in a 5-week, 3-armed ( eQuoo, “treatment as usual” cognitive behavioral therapy journal app, no-intervention waitlist) randomized controlled trial. Relevant scales were administered to all participants on days 1, 17, and 35. Repeated-measures ANOVA revealed statistically significant increases in resilience in the test group compared with both control groups over 5 weeks. The app also significantly increased personal growth, positive relations with others, and anxiety. With 90% adherence, eQuoo retained 21% more participants than the control or waitlist groups. Intervention delivered via eQuoo significantly raised mental well-being and decreased self-reported anxiety while enhancing adherence in comparison with the control conditions. Mobile apps using gamification can be a valuable and effective platform for well-being and mental health interventions and may enhance motivation and reduce attrition. Future research should measure eQuoo’s effect on anxiety with a more sensitive tool and examine the impact of eQuoo on a clinical population.

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          Development and validation of brief measures of positive and negative affect: The PANAS scales.

          In recent studies of the structure of affect, positive and negative affect have consistently emerged as two dominant and relatively independent dimensions. A number of mood scales have been created to measure these factors; however, many existing measures are inadequate, showing low reliability or poor convergent or discriminant validity. To fill the need for reliable and valid Positive Affect and Negative Affect scales that are also brief and easy to administer, we developed two 10-item mood scales that comprise the Positive and Negative Affect Schedule (PANAS). The scales are shown to be highly internally consistent, largely uncorrelated, and stable at appropriate levels over a 2-month time period. Normative data and factorial and external evidence of convergent and discriminant validity for the scales are also presented.
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                Author and article information

                Contributors
                Role: ConceptualizationRole: Data curationRole: Formal analysisRole: InvestigationRole: MethodologyRole: Project administrationRole: ResourcesRole: SoftwareRole: SupervisionRole: Writing – original draft
                Role: Formal analysisRole: MethodologyRole: ValidationRole: Visualization
                Role: ConceptualizationRole: Formal analysisRole: ResourcesRole: Writing – review & editing
                Role: Project administrationRole: ValidationRole: Writing – original draft
                Role: Editor
                Journal
                PLoS One
                PLoS ONE
                plos
                plosone
                PLoS ONE
                Public Library of Science (San Francisco, CA USA )
                1932-6203
                2 September 2020
                2020
                : 15
                : 9
                : e0237220
                Affiliations
                [1 ] Department of General Psychology II (Emotion and Motivation), Ludwig Maximilian University of Munich, Munich, Germany
                [2 ] Research Department of Clinical, Educational and Health Psychology, Centre for Outcomes Research and Effectiveness, University College London, London, United Kingdom
                [3 ] Department of Clinical Psychology and Psychotherapy, University of Tübingen, Tübingen, Germany
                National Cancer Center Japan, JAPAN
                Author notes

                Competing Interests: I have read the journal's policy and the authors of this manuscript have the following competing interests: I, Silja Litvin, am the majority shareholder of the company PsycApps Limited, which developed eQuoo, the game used in the test group for this trial. The corresponding authors have no other conflicts of interest associated with this publication, and there has been no significant financial support for this work that could have influenced its outcome. This does not alter our adherence to PLOS ONE policies on sharing data and materials.

                Author information
                http://orcid.org/0000-0003-1987-7403
                http://orcid.org/0000-0002-7077-8729
                http://orcid.org/0000-0002-8115-4612
                http://orcid.org/0000-0002-9194-276X
                Article
                PONE-D-19-35191
                10.1371/journal.pone.0237220
                7467300
                32877425
                9e229b81-a3a3-490c-9101-4b24cd4c730d
                © 2020 Litvin et al

                This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.

                History
                : 25 December 2019
                : 20 July 2020
                Page count
                Figures: 6, Tables: 2, Pages: 23
                Funding
                there has been no financial funding or sources of financial support externally or internally for this work that could have influenced its outcome.
                Categories
                Research Article
                Medicine and Health Sciences
                Mental Health and Psychiatry
                Computer and Information Sciences
                Software Engineering
                Computer Software
                Apps
                Engineering and Technology
                Software Engineering
                Computer Software
                Apps
                Biology and Life Sciences
                Psychology
                Emotions
                Anxiety
                Social Sciences
                Psychology
                Emotions
                Anxiety
                Medicine and Health Sciences
                Mental Health and Psychiatry
                Mental Health Therapies
                Biology and Life Sciences
                Psychology
                Emotions
                Social Sciences
                Psychology
                Emotions
                Medicine and Health Sciences
                Mental Health and Psychiatry
                Mood Disorders
                Depression
                Biology and Life Sciences
                Psychology
                Behavior
                Recreation
                Games
                Video Games
                Social Sciences
                Psychology
                Behavior
                Recreation
                Games
                Video Games
                Biology and Life Sciences
                Neuroscience
                Cognitive Science
                Cognitive Psychology
                Clinical Psychology
                Biology and Life Sciences
                Psychology
                Cognitive Psychology
                Clinical Psychology
                Social Sciences
                Psychology
                Cognitive Psychology
                Clinical Psychology
                Custom metadata
                We have published our data with OSF under the link: https://osf.io/v6g3s/.

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                Uncategorized

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